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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 244
Last week was cut a bit short because of the Easter break. Recharging our batteries a bit was a good thing for the amount of stuff we wanted to push out. KEGANI continued with us putting the last touches on the game prototypes and discussing how to further flesh out the proposal to be able […]