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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 178
So it’s been a snowy week here in Utrecht—and I’m pretty sure it’s been more than chilly in Berlin too. We started the week earlier than usual, on Sunday, with myself plugging away at a revised chapter for the Gameful World book—trying to cram in as many references as I could, and generally clarifying and […]