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Tag Archives: kani

Week 178

So it’s been a snowy week here in Utrecht—and I’m pret­ty sure it’s been more than chilly in Berlin too. We start­ed the week ear­li­er than usu­al, on Sun­day, with myself plug­ging away at a revised chap­ter for the Game­ful World book—trying to cram in as many ref­er­ences as I could, and gen­er­al­ly clar­i­fy­ing and […]

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Week 144–147

Hav­ing returned from a few weeks hol­i­day­ing in Indone­sia it is time to get back into the rhythm of these week notes. So to begin, a quick recap of what hap­pened in the days lead­ing up to my depar­ture: Sto­ry­board­ed a sce­nario illus­trat­ing the play­er expe­ri­ence of Kani and pre­sent­ed it to the client. Now […]

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Week 143

The pre­vi­ous week was the last full work week before I take a break, which starts this Thurs­day. So we’re wrap­ping up run­ning projects or at least get­ting them to stage where they can be safe­ly put on hold. For Saba, this meant sit­ting down with Hanne, Karel and Alper remote­ly to MoSCoW the list […]

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Week 142

At the start of last week, I found myself work­ing on a nation­al hol­i­day. A fate not unfa­mil­iar to most busi­ness own­ers, I guess. That day, and the one fol­low­ing it, I was tweak­ing the Saba build we would be test­ing on Wednes­day. Myself and Alper have got­ten into a nice rhythm of remote col­lab­o­ra­tion. […]

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Week 141

We’re try­ing to focus on a few projects late­ly. The idea is to have few­er things going on at the same time, so that each gets the atten­tion we feel it deserves. Last week this renewed focus payed off. We got a lot of work done on both Saba and Kani and I feel good […]

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Week 140

Work on Saba con­tin­ued apace this week. We have one more week to go before the next playtest. So Hanne did some final adjust­ments on copy and Karel pro­duced the last bits of art need­ed for the final stages of the game. I’ve been spend­ing most of my time inte­grat­ing all of that in the […]

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Week 139

We had a short work­week here because of East­er. So things only kicked off on Tues­day. Some things to report: Kani: Togeth­er with Hanne I attempt­ed to syn­the­size some of the major require­ments and we gen­er­at­ed some addi­tion­al game ideas on Tues­day. On Thurs­day, with Her­man, Tjerk-Jan and Hanne I worked on the pro­gram for […]

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Week 138

Our two projects Saba and Kani have tak­en up almost all of our atten­tion this week. A quick run­down of both fol­lows. Saba is a game for the Utrecht Uni­ver­si­ty Muse­um. Fam­i­lies vis­it­ing the muse­um play using one iPhone while explor­ing its rooms. We are ini­tial­ly focus­ing on its cab­i­net of curiosi­ties. The goal is […]

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Week 136

I’m writ­ing these notes while out­side spring seems to have seri­ous­ly kicked in. It’s nice and sun­ny. Which is per­fect tim­ing, since Twee­t­akt Fes­ti­val has start­ed. Its pavil­ion, adorned with south­ern-euro­­pean style lights, has descend­ed on Neude square. The games I’ve curat­ed are all set in their respec­tive green­hous­es. So I’m look­ing for­ward to see­ing […]

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