I’m writing this under the influence of a slight cold so forgive me if it’s a bit terse. We’re heading to London for the Hide&Seek Weekender in a few days, so last week I worked with Tim to dot Is and cross Ts on Ceremony of Surprise’s game design. I also spent time researching and […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 239
This week, like most recent ones before it, was mostly about AJI. We wrapped up a sprint focused on getting the website in shape, reviewed it and planned a new one. The next sprint is all about “fixing broken windows”. We also decided to start thinking about the story we would tell around the service. […]