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Tag Archives: Beestenbende

An Outline of Playful Design

In the sum­mer of last year we announced a new direc­tion for the stu­dio, which boils down to us no longer fram­ing our work as game design, but as play­ful design. We are inter­est­ed in design­ing a wide range of play­things, and we are also inter­est­ed in design­ing things that aren’t pri­mar­i­ly meant for play […]

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Week 256

Last week I trav­eled to Utrecht to do some main­te­nance work on an old project. I took the oppor­tu­ni­ty to work at our Utrecht office and check out the Vecht­club XL’s new cafe De Klub. I am severe­ly impressed how the venue is shap­ing up to become Utrecht’s num­ber one des­ti­na­tion. Anoth­er old project that […]

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Week 255

This week start­ed on a high note with the open­ing of restau­rant De Klub at Vecht­club XL—the cre­ative work­space in which our Utrecht stu­dio is locat­ed. It is a love­ly space serv­ing good food and drink (includ­ing fine cof­fees) but most impor­tant­ly a great place for serendip­i­tous encoun­ters with oth­er Vecht­club res­i­dents and peo­ple from […]

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Five Behaviour Design Principles You Never Suspected Would Work

A while ago, I was invit­ed by friend-of-the-stu­­dio Iskan­der Smit to speak at a Behav­ior Design Ams­ter­dam meet­up. Much of our work is relat­ed to behav­iour change, but we try to steer clear of the reduc­tion­ist think­ing that is quite preva­lent in the field. So I decid­ed to use the oppor­tu­ni­ty of pre­sent­ing to a […]

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Week 243

Look­ing at my log for last week it’s clear a lot has been going on; work con­tin­ued on Stand­ing (code­name AJI) and we (main­ly Alper) did some sup­port work on Beesten­bende. In the mean­time we are start­ing up new projects; one is code­named KEGANI, a col­lab­o­ra­tion between us and Sub­alekha who resides in NYC. We […]

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Week 228

So we’re back from break and man­aged to get some projects wrapped up just around the turn of the year which is a great way to start with a clean slate. I’m writ­ing this from the Nether­lands where I’m keep­ing touch with the moth­er­land though I can’t wait to be back in Berlin. We wrote […]

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Week 225

Last week was filled with high inten­si­ty ideation for which Kars was present at our Berlin out­post at KANT. We filled the week with hard work and refu­eled on the great food avail­able near our stu­dio on Oranien­straße. I vis­it­ed the Berlin IoT meet­up on Mon­day before pick­ing up Kars from the air­port. We spent […]

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Week 224

Mon­day Kars prepped a KAZUNOKO ses­sion with some games to play both to serve as an ice­break­er and to show the breadth of expe­ri­ence pos­si­ble in games. For this the clas­sic This Is My Nose and the card game Sco­pa proved to be a great fit. If you have nev­er played This Is My Nose […]

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Week 223

I spent a fair part of last week video edit­ing the results of the work­shop we did at the Mozil­la Fes­ti­val in Lon­don a cou­ple of weeks ago. Edit­ing demoes into some­thing con­cise with­out los­ing the essence is a very time con­sum­ing but fun process. We’ll share the video as soon as we get a […]

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Week 222

Last week con­clud­ed our vis­it to New York. We’re very hap­py that we man­aged to squeeze in meet­ing lots of friends in those cou­ple of days. We also attend­ed Sleep No More, an immer­sive the­ater project by Punch­drunk which is tout­ed as the best in this field. The expe­ri­ence and set dec­o­ra­tion were impec­ca­ble but […]

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