When Miguel Sicart’s Play Matters was published in August of last year it immediately went on my to-read list but it took me a while before picking it up. When I did I was immediately hooked. Not since The Well-Played Game have a I come across such a thoughtful treatment of play. Play Matters is […]
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Highlights from Play Matters
In my review of Play Matters I talked about why I think it is a must-read for any designer. I thought I’d follow that up with some highlights from the book. These are mostly from the first two chapters. Miguel first talks about what play is. He offers a minimal definition which states that play […]