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Tag Archives: books

Project TEDASUKE – a self-development and self-organisation tool for volunteer children’s book readers

Voor­lee­sEx­press is a project by social inno­va­tion agency SodaPro­duc­ties. Vol­un­teers read books to chil­dren in need of extra help learn­ing the Dutch lan­guage. The project is a huge suc­cess. It oper­ates in 100 munic­i­pal­i­ties, employs 4000 vol­un­teers who read 3700 fam­i­lies annu­al­ly. In the sum­mer of 2015 we worked with SodaPro­duc­ties to devel­op a design […]

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Highlights from Play Matters

In my review of Play Mat­ters I talked about why I think it is a must-read for any design­er. I thought I’d fol­low that up with some high­lights from the book. These are most­ly from the first two chap­ters. Miguel first talks about what play is. He offers a min­i­mal def­i­n­i­tion which states that play […]

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Play Matters

When Miguel Sicart’s Play Mat­ters was pub­lished in August of last year it imme­di­ate­ly went on my to-read list but it took me a while before pick­ing it up. When I did I was imme­di­ate­ly hooked. Not since The Well-Played Game have a I come across such a thought­ful treat­ment of play. Play Mat­ters is […]

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The Gameful City, a preview of my chapter for The Gameful World

This year, MIT Press will pub­lish The Game­ful World, a book edit­ed by Stef­fen P. Walz and Sebas­t­ian Deter­d­ing to which I’ve con­tributed a chap­ter. The book will cov­er approach­es in game­ful and play­ful design, how it can be applied to a range of fields and its com­mon issues. For exam­ple, Ian Bogost will expand […]

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An interview with Kars in a book on Utrecht creatives

A few weeks ago Xpert CMKB pre­sent­ed a book on cre­ative entre­peneurs in the city of Utrecht at Kun­st­gras 2010. I’m quite flat­tered to have an inter­view with myself includ­ed. Below are pho­tos of the pages in ques­tion with links to high res­o­lu­tion shots on Flickr.1 Read about why I start­ed Hub­bub and what it […]

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