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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 247
We focused on two projects this week: SHIJIMI and Standing (formerly known as AJI). For SHIJIMI, we wrote a proposal and had a meeting with Heijmans and Rezone to discuss it and other documents drafted earlier by them. Each is a position paper of sorts, and next we need to merge them all into one […]