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Tag Archives: UIKonf

Week 247

We focused on two projects this week: SHIJIMI and Stand­ing (for­mer­ly known as AJI). For SHIJIMI, we wrote a pro­pos­al and had a meet­ing with Hei­j­mans and Rezone to dis­cuss it and oth­er doc­u­ments draft­ed ear­li­er by them. Each is a posi­tion paper of sorts, and next we need to merge them all into one […]

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Week 193

Last week while I was still in Paris (like Kars men­tioned in the pre­vi­ous week’s notes) we launched the pilot for Rip­ple Effect. That was a moment where we saw the work of the past peri­od come to fruition and exposed real play­ers world­wide to the game. The game has held up very nice­ly but […]

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