Projects

We invent and build engaging and playful digital products with which people can have fun, express themselves, and gain a better understanding of the world. We provide the full life cycle from research, conceptualisation and design to development and support.

We work for everybody from small cultural institutions to large corporations. Our clients include the cities of Rotterdam and Utrecht, the Dutch Tax Administration, Noordhoff Publishers, FriendScout24, VARA, BMW, Shell and the Utrecht University Museum.

  • Standing

    Standing

    An app for playful activism. Go outside and use the app to stand still for a cause and share a record of it with your network.

    Cuppings

    Cuppings

    A tiny print-it-yourself coffee tasting game for two, making people more aware of the aromas in a cup.

    Art used on Ripple Effect landing page

    Ripple Effect

    A team-based game for Shell, aimed at making other people’s safety a personal concern by connecting staff and contractors globally.

    Gamification illustration by Jasper Rietman

    Victory Boogie Woogie

    An experimental collaborative writing game for the web about artifice and the arts, made in partnership with literary magazine De Gids.

    Beestenbende

    Beestenbende

    A game for families visiting the cabinet of curiosities at University Museum Utrecht, about looking at things through the eyes of scientists.

    Picking Ceremony of Surprise party items at Hide&Seek Weekender 2012

    Ceremony of Surprise

    A self-commissioned performative game about organizing a surprise party which leads to actual real-world festivities.

    Classroom playtest of a version of Galaxy Tours

    Galaxy Tours

    A design research project commissioned by Noordhoff Publishers, exploring the potential of classroom games for science education.

    Pig Chase

    Pig Chase

    A game for pigs and humans, exploring the complex relationship between two species and how this might be affected by play.

    Code 4

    Code 4

    A large scale game for organizational change commissioned by the Dutch Tax Administration.

    PLAY Pilots

    PLAY Pilots

    A series of live games for cultural festivals in the city of Utrecht and an online game that ties them all together.

    Learning Lab

    Learning Lab

    A series of games straddling the digital and the physical for an experimental higher education program.

    Koppelkiek

    Koppelkiek

    A social photo game that was played from 18 September to 11 October 2009 in the Hoograven area of Utrecht. Koppelkiek was commissioned by Dutch Design Double.

    Change Your World

    Change Your World

    An action-packed physical street game that was played on 27 September 2009 in the Rotterdam city centre. The game was designed for Your World.

    Mega Monster Battle Arena™

    Mega Monster Battle Arena™

    A hybrid game opera for the town of Monster that was played on 18–20 June 2009. MMBA is one of the ‘11kernenoperas’ Dario Fo produced to celebrate the fifth anniversary of the Westland municipality.