Projects

We invent new games and forms of play that are both fun to play and achieve pre­de­fined goals. We pro­vide the full life cycle from research, con­cep­tu­al­iza­tion and design to devel­op­ment and support.

We work for every­body from small cul­tural insti­tu­tions to large cor­po­ra­tions. Our clients include the cities of Rot­ter­dam & Utrecht, the Dutch Tax Admin­is­tra­tion, Noord­hoff Pub­lish­ers, FriendScout24 and the Utrecht Uni­ver­sity Museum.

  • Beestenbende

    Beestenbende

    A game for fam­i­lies vis­it­ing the cab­i­net of curiosi­ties at Uni­ver­sity Museum Utrecht, about look­ing at things through the eyes of scientists.

    Picking Ceremony of Surprise party items at Hide&Seek Weekender 2012

    Ceremony of Surprise

    A self-commissioned per­for­ma­tive game about orga­niz­ing a sur­prise party which leads to actual real-world festivities.

    Classroom playtest of a version of Galaxy Tours

    Galaxy Tours

    A design research project com­mis­sioned by Noord­hoff Pub­lish­ers, explor­ing the poten­tial of class­room games for sci­ence education.

    Pig Chase

    Pig Chase

    A game for pigs and humans, explor­ing the com­plex rela­tion­ship between two species and how this might be affected by play.

    Code 4

    Code 4

    A large scale game for orga­ni­za­tional change com­mis­sioned by the Dutch Tax Administration.

    Three PLAY Pilots live games

    PLAY Pilots

    A series of live games for cul­tural fes­ti­vals in the city of Utrecht and an online game that ties them all together.

    Learning Lab

    Learning Lab

    A series of games strad­dling the dig­i­tal and the phys­i­cal for an exper­i­men­tal higher edu­ca­tion program.

    Koppelkiek promotional artwork

    Koppelkiek

    A social photo game that was played from 18 Sep­tem­ber to 11 Octo­ber 2009 in the Hoograven area of Utrecht. Kop­pelkiek was com­mis­sioned by Dutch Design Double.

    Change Your World

    Change Your World

    An action-packed phys­i­cal street game that was played on 27 Sep­tem­ber 2009 in the Rot­ter­dam city cen­tre. The game was designed for Your World.

    Mega Monster Battle Arena™

    Mega Monster Battle Arena™

    A hybrid game opera for the town of Mon­ster that was played on 18–20 June 2009. MMBA is one of the ‘11kernenoperas’ Dario Fo pro­duced to cel­e­brate the fifth anniver­sary of the West­land municipality.