Hubbub has gone into hibernation.

Week 295

The vast major­i­ty of our time this week was spent on SHACHI. I draft­ed copy, Alper did soft­ware devel­op­ment and Tim worked on art­work. Next week we’ll playtest the first beta.

I what time remained, I did the odd bits of design direc­tion on BANKEN, which has tran­si­tioned into pro­duc­tion. As a result my role has shift­ed to a less hands-on one.

Next week is A MAZE in Berlin. Alper attend­ed a big edi­tion of Talk and Play which served as a sort of pre­lude to it.

As we inch ever clos­er to the offi­cial launch of Bycatch, we took care of a few more mar­ket­ing tasks. Alper talked to a big Ger­man news­pa­per and I worked with Ties on addi­tion­al images for our press kit.

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