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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 172
Woah, almost fell off the horse there—it’s Wednesday and I haven’t written up last weeks notes yet. So real quick, let me tell you what happened. Most notably, I finished writing my Gameful World chapter. I then added references and collected images. After one last proofread I sent it to the editors one day short […]