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You are reading the Hubbub blog. We write about work we’ve done and (occasionally) things we find interesting. A feed is also available.
Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Beestenbende technical wrap-up
I usually tell people that developing games is the most challenging and also the most rewarding discipline in programming out there. You get to solve really rather difficult problems with astonishing regularity and everything you can squeeze out of the technical environment has a significant impact on the player experience. That makes it a bit […]