Last week was pretty busy. The first few days were taken up by our first intermittent delivery for SANMA. I put together our ideas in a slide deck mainly made up of scans of sketches and photos of whiteboards. A lot of this was aimed to provoke more than to solve. We went through the […]
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- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 276
Last week we finished a lot of stuff which is really nice. Bycatch is now ready to print thanks to the efforts of Kars and Ties. I presented about the concept at Talk and Play and did an impromptu playtest both of which were very well received. We’re now planning how to tell people about […]