Having launched Victory Boogie Woogie just before the weekend it’s only natural we had to do a few quick fixes on Monday, the first proper day of the game. I sat down with Niels to review his narrative design for KAIGARA. He’s doing a great job of adding “just enough” theme to what is otherwise […]
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- Three Perspectives on Serious Games
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Recent posts


Week 213
This was one of those in-between weeks so I’ll keep things short. I wrote up and published a project page for Ripple Effect. This was a very interesting and rewarding engagement with Shell, which we hope will see follow-up in the next year. Alper returned from Japan. I updated him of the things that went […]