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Talking about game design at Visible Cities #03
Head over to TrouwAmsterdam tomorrow for what is sure to be another interesting Visible Cities. I can’t think of another event in NL at the moment that is more at the forefront of urbanism and interaction design. So I’m pleased to announce I’ll be there to provide a short overview of what we’ve been up to at Hubbub (including some recent work we haven’t yet talked about here on the site). The aim of the event is to look at what opportunities there are for applying game design to city problems (such as the ones that are current in Amsterdam’s eastern district). More details at the TrouwAmsterdam site and Facebook. Hope to see you there!