Hubbub has gone into hibernation.

Category Archives: Upcoming

Designing Gamification in Paris

Tomor­row I’ll be off to Paris for the Design­ing Gam­i­fi­ca­tion work­shop at this year’s ACM SIGCHI event. I’m look­ing for­ward to con­tribut­ing our expe­ri­ence as prac­ti­tion­ers mak­ing games to the work­shop. We think that it would be fan­tas­tic if efforts at gam­i­fi­ca­tion were led by actu­al game design­ers. I also hope that this (along with […]

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Playtest our game, play some boardgames

Do you love some good old team­work in your game? Hub­bub is work­ing on a new coop­er­a­tive mul­ti­play­er game and we’re look­ing for playtesters. Come to our upcom­ing test ses­sion at the Sub­cul­tures game night in the Dutch Game Gar­den, this Thurs­day, April 18, between 18:00 and 21:00. Not only can you play our game, […]

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Join us in Utrecht for FRIDAYS AT 7

So it’s time for a new thing, some­thing that will pos­si­bly turn into a irreg­u­lar­ly recur­ring get-togeth­­er for friends of the stu­dio. We’ve bor­rowed the name—FRIDAYS AT 7—from the drinks Urban­scale orga­nizes in NYC. With per­mis­sion, of course, as can be told from this exchange on Twit­ter: @kaeru Do what thou wilt shall be the […]

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Upcoming public appearances

Hey every­one, we have a num­ber of events where we’ll be talk­ing or show­ing things or run­ning games. I thought I’d list them here for your con­ve­nience. First off, Alper will give a sneak peak of Beesten­bende (project Saba) to devel­op­ers at the Berlin iOS User Group. That’s tonight so you might read this too […]

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Kars speaking at several upcoming events

There’s a num­ber of upcom­ing events in the Nether­lands and abroad that I’ll be speak­ing at. Here’s a quick run­down. The first one is short notice: this week­end I will be in Helsin­ki for Virtueel Plat­for­m’s Dutch E‑culture Days at the World Design Cap­i­tal Pavil­ion. I will be talk­ing about PLAY Pilots, and specif­i­cal­ly the […]

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Play some of our fave games at Tweetakt

I’ve blogged about Twee­t­akt before but now that con­struc­tion of the fes­ti­val pavil­ion is hap­pen­ing out­side our stu­dio win­dows I feel I should post a reminder. So this Fri­day, Twee­t­akt Fes­ti­val opens. I’ve select­ed a num­ber of games that will be playable for free at the pavil­ion for the full 10 days of the festival. […]

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Games for Tweetakt 2012 announced

Today the pro­gram for the 2012 edi­tion of Twee­t­akt Fes­ti­val has gone live. I just want­ed to draw your atten­tion to the great games I select­ed to be put on dis­play at the main fes­ti­val pavil­ion: Fin­gle by Game Oven; like Twister for your fin­gers with a Bar­ry White feel. Hokra by Ramiro Cor­bet­ta; two-ver­­sus-two player […]

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Talks lined up for the start of 2012

First of all, if you’re read­ing this, may 2012 bring peace, hap­pi­ness and good for­tune for you and your loved ones. I have a num­ber of talks both short and long lined up for the first few months of this year. Let me run them down for you: I’ll present a talk titled ‘The Game Has Changed’ […]

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Catch us at NPOX, PICNIC or Playgrounds

I’ll be involved with a few more inter­est­ing events, so here’s a quick run­down. I’ll be par­tic­i­pat­ing in a pan­el on gam­i­fi­ca­tion at NPOX, the annu­al con­fer­ence for cre­atives of the Dutch pub­lic broad­cast­ing ser­vices. I’ll talk about PLAY Pilots, and offer my per­spec­tive on a case sub­mit­ted by the audi­ence. At PICNIC, I’ll contribute […]

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Speaking about Code 4 at Think Design Play, the DiGRA conference

This year the DiGRA con­fer­ence will take place 14–17 sep­tem­ber in Hil­ver­sum, the Nether­lands. My alma mater, the Utrecht School of the Arts, is host­ing. We couldn’t resist sub­mit­ting a prac­tice paper on Code 4, the game we made for the Dutch Tax Admin­is­tra­tion.1 It got accept­ed, so I’m speak­ing. The pro­gram is packed with […]

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