Some significant achievements this week! Let’s start with Camparc Mark II. We had a successful run during the weekend. Hardware and software performed admirably—a tip of the hat to Aldo and Arnaud—and people seemed to really enjoy it. Later this week we provided the STRP crew with some additional documentation so that they can run […]
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- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
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- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
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Week 312
The big focus this week was once again Free Birds, our iBeacon-enabled museum game app for families, about freedom. Alper continued development, Tim worked on art and UI, and I did a lot of building and testing, and production-type stuff. On TEDASUKE, I got everything ready for briefing Simon on Friday, who will help us […]