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Tag Archives: Camparc

Week 319

Not much to report this week. For Free Birds we made plans for the next sprint, writ­ing user sto­ries and groom­ing our back­log. We hope to start the work on this soon. For TEDASUKE I had a final meet­ing with our client SodaPro­duc­ties and talked through their next steps with them, in par­tic­u­lar what to […]

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Making Camparc

This is a write­up of how we went about mak­ing Cam­parc, a panoram­ic cam­era ball. The sto­ry starts in July 2014 when STRP asks us to make a pub­lic space game for a ‘scene’ — one of the events lead­ing up to their 2015 bien­ni­al. They were look­ing for some­thing eye-catch­ing, acces­si­ble to a broad […]

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Week 316

Anoth­er week large­ly tak­en up by Free Birds. The whole team (Alper, Tim, Niels and myself) worked togeth­er on fin­ish­ing anoth­er release, which we did with only a small bit of over­time on Fri­day. With each sprint we learn more about the intri­ca­cies of Unity’s UI sys­tem. We also deliv­ered a spec and a bud­get […]

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Week 307

Last week Kars was on some­thing of a road show trav­el­ing the length of the Nether­lands for projects old and new. At the same time I was in the stu­dio work­ing with tech­nol­o­gy. Kars went to Tilburg to pitch suc­cess­ful­ly for fur­ther fund­ing on SHIJIMI. Now that that cycle is closed we can move for­ward […]

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Week 296

I was in the Nether­lands last week to fin­ish the first beta of SHACHI. The three of us (Kars, myself and Hedge­field) went to the Air­borne Muse­um in Oost­er­beek on Wednes­day to playtest it. Playtests are absolute­ly essen­tial to val­i­date both for us and our clients that what we are doing is going in the […]

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Week 292

Some sig­nif­i­cant achieve­ments this week! Let’s start with Cam­parc Mark II. We had a suc­cess­ful run dur­ing the week­end. Hard­ware and soft­ware per­formed admirably—a tip of the hat to Aldo and Arnaud—and peo­ple seemed to real­ly enjoy it. Lat­er this week we pro­vid­ed the STRP crew with some addi­tion­al doc­u­men­ta­tion so that they can run […]

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Week 291

I’m writ­ing this from the Nether­lands where I spent this week tak­ing meet­ings along­side Kars. I’ll be off to Berlin tomor­row while Kars is in Eind­hoven for the first run of Cam­parc II at the STRP bien­ni­al. He did a tech­ni­cal test on Mon­day and final bits of pro­duc­tion for what should be a spec­tac­u­lar […]

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Week 290

We fin­ished sprints on two projects this week. For Cam­parc Mark II, Aldo and Arnaud pushed hard to get a release can­di­date ready. Lots of hard­ware tweaks were made and devel­op­ment on the Ocu­lus Rift soft­ware was done. In the mean­time I focused on some final pro­duc­tion details, such as mak­ing sure we have plen­ty […]

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Week 289

This is @_fov hold­ing a raspi that streams video to his desk­top over a 4G con­nec­tion. As you can see, I am pleased. pic.twitter.com/lAsVjSFwOp— Kars Alfrink (@kaeru) March 3, 2015 Cam­parc Mk II is in its final stages of devel­op­ment with some touch ups on the soft­ware and con­struc­tion still to be done. There was […]

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Week 288

I was joined by Alper in the Utrecht stu­dio again this week. With all that’s going on in NL at the moment it’s nice to have him on site a lit­tle more fre­quent­ly. One of the things we did was start the sec­ond sprint on SHACHI. Alper and Tim worked togeth­er on the alpha ver­sion […]

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