Lots of work on KOKORO this week. We finished the first prototype and playtested it with a bunch of teenagers. Received plenty of helpful feedback. We need to do a proper evaluation but my first impression is that our decision to structure the product around a conversational UI has been validated. For the remaining projects […]
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Week 312
The big focus this week was once again Free Birds, our iBeacon-enabled museum game app for families, about freedom. Alper continued development, Tim worked on art and UI, and I did a lot of building and testing, and production-type stuff. On TEDASUKE, I got everything ready for briefing Simon on Friday, who will help us […]