Last week the KNAW (Royal Dutch Academy of Science) organized a symposium on serious games. Something we’re dealing with a lot right now, so we checked it out. Here’s some thoughts on what was talked about: David Shaffer was the first speaker. He made an interesting point: In order to learn by playing, the player […]
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Slides and notes for ‘Limits of the Imaginable’ – a lecture on the future of applied game design
Last week I found myself in the gorgeous surroundings of the Royal Dutch Academy of Sciences (KNAW) to talk about my views on the future of applied game design at an expert meeting organized by the Netherlands Study Centre for Technology Trends (STT). I was one of four speakers, the others being David Shaffer, Jeroen […]