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Tag Archives: heritage

Week 164

At the start of last week, I pre­pared for and deliv­ered a num­ber of pre­sen­ta­tions at TFI’s inspi­ra­tion day about games & her­itage. The first was a short case as part of a ses­sion lead by Valen­ti­jn Byvanck, about ways in which games might enrich a hypo­thet­i­cal car muse­um. This ses­sion was aimed at iden­ti­fy­ing […]

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Machines for getting lost

It turns out Lone­ly Plan­et is not just in the busi­ness of help­ing you find your way, but also help­ing you get lost. I came across their exper­i­men­tal trav­el series when I was doing some con­cept devel­op­ment recent­ly for a her­itage site. A project I am work­ing on at the HKU’s DPI research group, which […]

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