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Tag Archives: De Bastaard

Week 179

This will be some short notes where I had been floored by flu over the week­end and Kars spent most of his time in Utrecht push­ing every­thing along for the con­cept pre­sen­ta­tion of KAIGARA. Since this week you can also reg­is­ter for updates on the Game­ful World, the book Kars is con­tribut­ing to. In between […]

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Join us in Utrecht for FRIDAYS AT 7

So it’s time for a new thing, some­thing that will pos­si­bly turn into a irreg­u­lar­ly recur­ring get-togeth­­er for friends of the stu­dio. We’ve bor­rowed the name—FRIDAYS AT 7—from the drinks Urban­scale orga­nizes in NYC. With per­mis­sion, of course, as can be told from this exchange on Twit­ter: @kaeru Do what thou wilt shall be the […]

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Week 165

My streak of talks con­tin­ued last week with a brief appear­ance on Mon­day at Play­ing City, an install­ment of City Think Lab, which has been chart­ing the var­i­ous ways of think­ing about cities over the course of the past year. I dis­cussed our gen­er­al approach for design­ing games for cities, and in par­tic­u­lar on what […]

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Week 164

At the start of last week, I pre­pared for and deliv­ered a num­ber of pre­sen­ta­tions at TFI’s inspi­ra­tion day about games & her­itage. The first was a short case as part of a ses­sion lead by Valen­ti­jn Byvanck, about ways in which games might enrich a hypo­thet­i­cal car muse­um. This ses­sion was aimed at iden­ti­fy­ing […]

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