Last week was a short week as I took a day off on Monday. I’m trying to see if I can do that every other week, at least during the summer months. The assumption is that a little less time spent in the studio and in stead spent outside improves both my working and my […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 151
I guess this was one of those weeks that is typical of work during summer. Which is to say: we made some attempts at tying up loose ends on running projects and put some effort into starting up new ones but other than that not much of anything got done. I met up again with […]