It’s already Wednesday so let me quickly share with you some of the things that happened last week. On Tuesday I jumped in a Greenwheels and did a little tour of the Netherlands. First stop was Apeldoorn for a talk about how we made Code 4. This was part of the annual Week of Inspiration, […]
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Featured posts
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- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Week 217
Alper started last week putting the final touches on the code‑y bits behind a Tumblr we set up to capture a part of the things that pass through Hubbub’s semi-closed studio chat channel. Meanwhile, I did some work on a Processing sketch that would help Simon with the art for the playable infographics we’re making […]