Over the course of the next two months we will be creating a new public space game commissioned by art and technology festival STRP. The game carries the working title Camparc and Hubbub codename FUNKOROGASHI. It will be playable September 12–14 at Strijp‑S—a Philips industrial site converted into city neighbourhood. Read on below for a […]
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Featured posts
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- Shifting from Gamification to Playful Design
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- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 318
Let’s start at the end. On Thursday and Friday I participated in a two-day workshop on the future of energy at FreedomLab. Meanwhile, Alper moved apartments. I learned a lot about the nuts and bolts of our energy system and came away optimistic about the switch to renewables. Alper learned a lot about how to […]