I have just returned from the Alps this weekend and directly travelled to the Netherlands to do some after holiday catching up with Kars. Standing is progressing very nicely thanks to Simon’s hard work. We’ll be ready to launch the redesigned app and website soon. We’ve been in talks about making a game about camera […]
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- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Making Camparc
This is a writeup of how we went about making Camparc, a panoramic camera ball. Your browser does not play MP4 video; download the video. The story starts in July 2014 when STRP asks us to make a public space game for a ‘scene’ — one of the events leading up to their 2015 biennial. […]