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Monthly Archives: November 2012

‘New Games for a Resilient Society’ at TEDxUtrecht 2012

A few weeks ago I pre­sent­ed at TEDx­Utrecht. I talked about crises, unknown-unknowns and the notion of anti-fragility—how we might be bet­ter able to deal with the unpre­dictable if we were to hone our impro­vi­sa­tion skills. To this end, I sug­gest a spe­cif­ic class of games as train­ing grounds, for which I bor­row the term […]

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Week 171

This week start­ed with a two-day work­shop with Jeroen van Mas­trigt of WLYW for a start­up. We played and eval­u­at­ed their game, and sub­se­quent­ly sug­gest­ed a redesign con­sist­ing of the same parts but recom­bined to be more dynam­ic and gen­er­a­tive. Writ­ing on my Game­ful World chap­ter con­tin­ued. There was a slight hic­cup on Tues­day but […]

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Week 170

So anoth­er week has passed. It dawned on me this week­end that for me, there are four more work­ing weeks left in the year. That’s a bit of a shock, but then work will just con­tin­ue on hap­pen­ing in 2013, so it’s odd near­ing the end of the year still feels like a thing. Anyway. […]

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Week 169

Last week start­ed out with a vis­it to the Utrecht Med­ical Cen­tre to dis­cuss a pos­si­ble new project. I was intro­duced to this by my younger broth­er Ties, who is one third of the infa­mous Pony Design Club, a graph­ic design stu­dio and also of Dufarge, whose appar­el I reg­u­lar­ly sport. Any­way, the project is […]

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Week 168

While Alper is still away in the Antipodes, and I am sent the occa­sion­al hol­i­day snap (or #instabrag?) through Insta­gram, work con­tin­ues to hap­pen in the Utrecht stu­dio. When I say work, it appears I most­ly mean meet­ings, because look­ing back that’s what last week main­ly con­sist­ed of. Let’s see: I sat down with Irene and […]

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