At the start of this week Alper was still in NYC after enjoying another excellent edition of PRACTICE. He did some work on Bycatch with Subalekha and otherwise enjoyed the city before heading back to Europe on Tuesday. While he was making the crossing, I participated in the first Tegenlicht meetup in Utrecht. We watched […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Making Camparc
This is a writeup of how we went about making Camparc, a panoramic camera ball. Your browser does not play MP4 video; download the video. The story starts in July 2014 when STRP asks us to make a public space game for a ‘scene’ — one of the events leading up to their 2015 biennial. […]