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Tag Archives: Koppelkiek

Week 163

It’s already Wednes­day so let me quick­ly share with you some of the things that hap­pened last week. On Tues­day I jumped in a Green­wheels and did a lit­tle tour of the Nether­lands. First stop was Apel­doorn for a talk about how we made Code 4. This was part of the annu­al Week of Inspi­ra­tion, […]

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Week 132–133

I’m writ­ing this on a train from Gene­va. It’s been two crazy weeks which explains for the lack of notes for a while. The big thing these past weeks was the first prop­er playtest for Saba. Week 132 was tak­en up by prepa­ra­tions, with Hanne and Karel devel­op­ing a sce­nario and build­ing a paper pro­to­type. […]

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Talks lined up for the start of 2012

First of all, if you’re read­ing this, may 2012 bring peace, hap­pi­ness and good for­tune for you and your loved ones. I have a num­ber of talks both short and long lined up for the first few months of this year. Let me run them down for you: I’ll present a talk titled ‘The Game […]

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Slides and notes for ‘The City Is My Games Console’ at CIID

A few weeks ago I had the plea­sure of doing an open lec­ture at CIID; the Copen­hagen Insti­tute for Inter­ac­tion Design. Below you’ll find a selec­tion of the slides I used, plus a rough tran­script of what I said.1 Not includ­ed is arguably the most fun part of the after­noon, which was a playtest of […]

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