We have entered a new phase in the Learning Lab project. We started off by making games to elicit experiences which could lead to certain insights. These kinds of games are usually called “serious games”, though we kind of dislike the term as it contains something of a contradiction: having fun while being serious. In […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


The end (of the Learning Lab project) is near
So as you know we’ve been working on a metagame for the Learning Lab. This year’s Learning Lab is coming to an end and so in order to have the metagame ready before the next one kicks off, it’s time to wrap up: writing wonderful design docs, creating wicked wireframes, basically making a plug and […]