In 2009, we were involved with one of the 11kernenoperas produced by Dario Fo for the fifth anniversary of the Westland municipality. The result was Mega Monster Battle Arenaâ„¢, a mix between a game and contemporary music theatre for youth. The music was written by Daniël Hamburger, who also performed it live at the shows […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


PRACTICE 2014 recap
This year’s PRACTICE, the game design conference at NYU Gamecenter, was as great as expected. It’s really nice to be surrounded by game designers for a couple of days and to be able to discuss game design in detail. As Frank Lantz put it in the introduction: “Game design is a sickness and the only […]