My streak of talks continued last week with a brief appearance on Monday at Playing City, an installment of City Think Lab, which has been charting the various ways of thinking about cities over the course of the past year. I discussed our general approach for designing games for cities, and in particular on what […]
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Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
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Recent posts


Week 169
Last week started out with a visit to the Utrecht Medical Centre to discuss a possible new project. I was introduced to this by my younger brother Ties, who is one third of the infamous Pony Design Club, a graphic design studio and also of Dufarge, whose apparel I regularly sport. Anyway, the project is […]