Lots of work on KOKORO this week. We finished the first prototype and playtested it with a bunch of teenagers. Received plenty of helpful feedback. We need to do a proper evaluation but my first impression is that our decision to structure the product around a conversational UI has been validated. For the remaining projects […]
-
You are reading the Hubbub blog. We write about work we’ve done and (occasionally) things we find interesting. A feed is also available.
Featured posts
- Engaging sleep mode
- Shifting from Gamification to Playful Design
- ‘Playful Design for Activism’ at E‑Motive Day 2015
- New Planning Methods
- Procedural Instruments Enable Powerful Ways of Making and Seeing Playable Systems
- Designing Playful Museum Exhibitions
- Three Perspectives on Serious Games
- Five Behaviour Design Principles You Never Suspected Would Work
- Video of our Playing with Rules workshop at Mozilla Festival 2013
-
Recent posts


Week 309–310
It’s been a while since we fell off the weeknotes horse, but here we are. So let’s get down to it. In week 309 we reviewed Q2’s OKRs, and discussed our plans for the future. Let me tell you, it isn’t easy being a boutique playful design agency. But we’re soldiering on. The big project […]