Last week Kars did lots of work on BANKEN creating among other things a prototype in Marvel of the interactive video. Based on preliminary results that seems to be consolidating the design for the project. Kars briefed the people from Hacking Habitat how they can run our workshop format Playing with Rules at their first […]
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Week 294
Here are some brief (belated) notes on last week. Project SHACHI saw good progress. I pinned down the game design for the first beta in a bunch of screen sketches on index cards and some state models on whiteboard. Alper continued to do software development on the prototype in Unity while Tim further developed the […]