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Category Archives: Weeknotes

Week 287

A week in which we got a lot of things done. KUMA is near­ing com­ple­tion with anoth­er round of mock­ups run by the client. Aldo is mak­ing steady progress on the next ver­sion of Cam­parc. We are going to do an ear­ly con­cept explo­ration for SHIJIMI about games in urban devel­op­ment. Most of my time […]

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Week 286

We made some good progress on sev­er­al projects this week. The big one is Home Rule. Alper and I kicked it off with some plan­ning for the next two weeks. Then we imme­di­ate­ly start­ed crack­ing on things. Alper got a pro­to­typ­ing set­up in Uni­ty up and run­ning, includ­ing iBea­cons inte­gra­tion, and pro­ceed­ed to do some […]

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Week 285

The best news last week was the go-ahead on SHACHI. We’re excit­ed to start work on that in the new week. Work on the next ver­sion of Cam­parc has start­ed for the STRP bien­nal. Kars ran a work­shop at Beren­schot togeth­er with Jeroen van Mas­tright. As research for the work­shop I looked to find dilem­mas in […]

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Week 284

A large chunk of my time this week was tak­en up with con­tribut­ing to E‑Motive Day, a con­fer­ence organ­ised by an inter­na­tion­al net­work of organ­i­sa­tions work­ing on social change of var­i­ous kinds. We were asked to demo Stand­ing, and talk about our per­spec­tive on play­ful design for activism. Peo­ple said nice things about both and […]

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Week 283

The biggest event this week was that we ful­filled the pre­orders for Bycatch and sent every­body a newslet­ter with updates. That took up a lot of our time and atten­tion as well as fix­ing some last minute hic­cups and mak­ing sure every­thing was right. At the time I’m writ­ing this I’m see­ing the first games […]

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Week 282

A large part of this week was tak­en up by our annu­al OKR review and sub­se­quent reori­en­ta­tion of OKRs for 2015. An inten­sive exer­cise, but seri­ous­ly worth it. The tech­nique helps us build learn­ing into our tiny organ­i­sa­tion, and that’s very valu­able. We’ll share some out­comes of this review in a sep­a­rate blog post soonish. […]

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Week 281

To make the most of the first full work­week of the new year Alper arrived from Berlin to work with me at the Utrecht stu­dio on a num­ber of things. We kicked off our sec­ond project with KLM on Wednes­day. I went over to “build­ing 600” on Schiphol Noord to share our pre­lim­i­nary ideas for […]

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Week 278–280

HNY! Well, we have three weeks worth of notes to catch up on. Week 278 got stuck in the mail because I was a bit too eager to dive into my Christ­mas hol­i­day. Week 279 and 280 were unevent­ful, as is to be expect­ed this time of year. Let’s get into it. I wrapped up and […]

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Week 277

We gave and won the pitch I men­tioned last week for the Dutch Muse­ums Asso­ci­a­tion so that is very good news and makes it very like­ly that we’ll be able to real­ize that idea in the new year. Stand­ing made it out to the App Store and is look­ing amaz­ing. Bycatch now has a BoardGameGeek page […]

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Week 276

Last week we fin­ished a lot of stuff which is real­ly nice. Bycatch is now ready to print thanks to the efforts of Kars and Ties. I pre­sent­ed about the con­cept at Talk and Play and did an impromp­tu playtest both of which were very well received. We’re now plan­ning how to tell peo­ple about our […]

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