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Author Archives: Alper

PRACTICE 2014 recap

This year’s PRACTICE, the game design con­fer­ence at NYU Game­cen­ter, was as great as expect­ed. It’s real­ly nice to be sur­round­ed by game design­ers for a cou­ple of days and to be able to dis­cuss game design in detail. As Frank Lantz put it in the intro­duc­tion: “Game design is a sick­ness and the only […]

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Week 273

Last week Kars and I crossed con­ti­nents. He came back from hol­i­day in Seoul (check out his visu­al food report) on the day I flew out to New York to attend PRACTICE. I spent the week doing some admin­is­tra­tion, review­ing cur­rent projects among which Stand­ing and pack­ing. I’m also orga­niz­ing the fourth edi­tion of Game […]

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Week 272

Last week was a fair­ly qui­et week over at the stu­dio. Kars did the deliv­ery for our engage­ment over at KLM and then got ready to go on hol­i­day to Seoul where he is right now. Bycatch was fea­tured over at Killscreen with a very nice arti­cle. I was sick for most of the week […]

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Week 271

These wee­knotes are late because of some irreg­u­lar­i­ties in the stu­dio. Kars is cur­rent­ly enjoy­ing a hol­i­day in Seoul while I have been sick for most of the week. Last week was event­ful so there are the wee­knotes any­way. Last Mon­day we final­ly got around to doing our Q3 OKR review with opti­mistic results. In […]

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Presenting Bycatch, a card game about drone surveillance and remote warfare

We’re proud today to present Bycatch, a card game that we have been devel­op­ing and that’s avail­able for pre-order right now. As the site says, Bycatch is a game about ‘flawed sur­veil­lance, impos­si­ble deci­sions and the peo­ple caught in between.’ Play­ers can shel­ter civil­ians, gath­er intel­li­gence about those of oth­ers and based on this intel­li­gence […]

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Week 269

We’re mak­ing good progress on Bycatch for which we got a wel­come refo­cus­ing after a sit-down with Joris. Joris him­self was at SPIEL demo­ing Super Duo a card game of his own so he’s def­i­nite­ly an expert when it comes to this kind of thing. We’ll also have a web­site online this week through which […]

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Week 267

Let’s hope late wee­knotes does not become a trend but we’re rather busy these few weeks both with client work and prepar­ing the future. I flew back to Berlin last week but now I’m sat in Utrecht again writ­ing this. Last Mon­day we had our KUMA work­shop with KLM which was excel­lent. We look for­ward […]

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Week 266

I spent the first half of last week writ­ing stuff for sev­er­al poten­tial projects that are in the pipeline for the end of 2014 and the begin­ning of 2015. Kars was most­ly occu­pied with redesign­ing and pro­duc­ing stuff for KEGANI. The cur­rent title for the project is “Bycatch” which feels like it could be defin­i­tive. […]

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Week 265

Kars spent last week in between two major events hav­ing just fin­ished Cam­parc he pre­pared some play­ful work­shops to run at the open­ing of Vecht­club XL, our Utrecht base of oper­a­tions. One of these was an iter­a­tion on our Play­ing with Rules work­shop but made acces­si­ble for a larg­er audi­ence. Think Parcheesi meets Nom­ic. We […]

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Week 263

Last week was the penul­ti­mate week for Cam­parc so every­body was heav­i­ly involved in work on that. I did research on how to get videostream­ing to work on OS X whose capa­bil­i­ties seem to have seri­ous­ly regressed. I built a cus­tom app using VLCK­it that does what we want it to do. Aldo Hoeben worked […]

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