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Category Archives: Weeknotes

Week 172

Woah, almost fell off the horse there—it’s Wednes­day and I haven’t writ­ten up last weeks notes yet. So real quick, let me tell you what hap­pened. Most notably, I fin­ished writ­ing my Game­ful World chap­ter. I then added ref­er­ences and col­lect­ed images. After one last proof­read I sent it to the edi­tors one day short […]

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Week 171

This week start­ed with a two-day work­shop with Jeroen van Mas­trigt of WLYW for a start­up. We played and eval­u­at­ed their game, and sub­se­quent­ly sug­gest­ed a redesign con­sist­ing of the same parts but recom­bined to be more dynam­ic and gen­er­a­tive. Writ­ing on my Game­ful World chap­ter con­tin­ued. There was a slight hic­cup on Tues­day but […]

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Week 170

So anoth­er week has passed. It dawned on me this week­end that for me, there are four more work­ing weeks left in the year. That’s a bit of a shock, but then work will just con­tin­ue on hap­pen­ing in 2013, so it’s odd near­ing the end of the year still feels like a thing. Any­way. […]

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Week 169

Last week start­ed out with a vis­it to the Utrecht Med­ical Cen­tre to dis­cuss a pos­si­ble new project. I was intro­duced to this by my younger broth­er Ties, who is one third of the infa­mous Pony Design Club, a graph­ic design stu­dio and also of Dufarge, whose appar­el I reg­u­lar­ly sport. Any­way, the project is […]

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Week 168

While Alper is still away in the Antipodes, and I am sent the occa­sion­al hol­i­day snap (or #instabrag?) through Insta­gram, work con­tin­ues to hap­pen in the Utrecht stu­dio. When I say work, it appears I most­ly mean meet­ings, because look­ing back that’s what last week main­ly con­sist­ed of. Let’s see: I sat down with Irene […]

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Week 166–167

I was away on hol­i­day the pre­vi­ous week, so these notes on the week pri­or to that are a bit late. I’ll keep it short so we can get back into the rhythm of things. Most of the week my time went into admin­is­tra­tive things, busi­ness devel­op­ment and some legal stuff. Just basi­cal­ly me wear­ing […]

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Week 165

My streak of talks con­tin­ued last week with a brief appear­ance on Mon­day at Play­ing City, an install­ment of City Think Lab, which has been chart­ing the var­i­ous ways of think­ing about cities over the course of the past year. I dis­cussed our gen­er­al approach for design­ing games for cities, and in par­tic­u­lar on what […]

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Week 164

At the start of last week, I pre­pared for and deliv­ered a num­ber of pre­sen­ta­tions at TFI’s inspi­ra­tion day about games & her­itage. The first was a short case as part of a ses­sion lead by Valen­ti­jn Byvanck, about ways in which games might enrich a hypo­thet­i­cal car muse­um. This ses­sion was aimed at iden­ti­fy­ing […]

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Week 163

It’s already Wednes­day so let me quick­ly share with you some of the things that hap­pened last week. On Tues­day I jumped in a Green­wheels and did a lit­tle tour of the Nether­lands. First stop was Apel­doorn for a talk about how we made Code 4. This was part of the annu­al Week of Inspi­ra­tion, […]

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Week 162

After last week’s mega-wee­­knotes I’ll keep these short. Not in the least because they effec­tive­ly cov­er two, maybe three days, if I include Sat­ur­day. To start with the lat­ter: I hand­ed the stu­dents that I have been coach­ing the past half year at the Utrecht School of the Arts their MA degrees. There were short […]

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