Before Simon, Alper and I launched our little coffee guide as a side project, Cuppings was going to be a coffee tasting diary. And somewhere in between the diary and the guide, I got intrigued by the idea of a coffee tasting game. So, with help from Alper, I decided to make one and here […]
Search Results for: tim bosje
Week 179
This will be some short notes where I had been floored by flu over the weekend and Kars spent most of his time in Utrecht pushing everything along for the concept presentation of KAIGARA. Since this week you can also register for updates on the Gameful World, the book Kars is contributing to. In between everything […]
Rules & Materials for Ceremony of Surprise
This is a self-commissioned party game exploring performativity – the idea that games can directly act on the world. For more background read the blog announcement. For the game rules, read on. At this time, 21st century culture is more popular then ever before. Recent transcriptions of ancient information networks have provided more insight into those […]
Upcoming public appearances
Hey everyone, we have a number of events where we’ll be talking or showing things or running games. I thought I’d list them here for your convenience. First off, Alper will give a sneak peak of Beestenbende (project Saba) to developers at the Berlin iOS User Group. That’s tonight so you might read this too […]
Week 148
We got back into the saddle this week with work on Saba continuing, and Buta starting back up again. We also published Hamachi and I managed to squeeze in a lecture at my favorite games program. Read on below for the details. On Tuesday I met with Irene, Hein and Peter in the studio while […]
A ludic spin on the surprise party
Besides our work for clients we enjoy making small odd games as experiments. Today we’re publishing one such experiment for your enjoyment. It’s a party game, similar to classics such as Mafia, Werewolf and The Resistance. But we’ve tried to explore the notion of performative games too. As the game progresses, players make actual preparations […]
Week 128
Lots of different things going on this week. It’s a bit messy at the moment with projects needing to be wrapped up while new ones are already starting up. But we’re making progress nonetheless. Let’s do a quick per-project rundown. I spent some time early this week with Frank to discuss productional details for the […]
Week 244
Last week was cut a bit short because of the Easter break. Recharging our batteries a bit was a good thing for the amount of stuff we wanted to push out. KEGANI continued with us putting the last touches on the game prototypes and discussing how to further flesh out the proposal to be able to […]