Hubbub has gone into hibernation.

Things we’re working on (volume 2)

On deck

It’s been over half a year since I last talked about the projects we have on deck. I thought I’d do a quick post to give you a sense of what’s going on.

  • We’re in the process of wrap­ping up Maguro. The game — titled Code 4 — is fin­ished and has seen sev­er­al suc­cess­ful runs already. Since this is a game that runs inter­nal­ly at the Dutch Tax Admin­is­tra­tion, we’re work­ing to pro­duce some addi­tion­al mate­ri­als that illus­trate the play­er expe­ri­ence. We’ll also talk about the game at Chi Sparks, and (hope­ful­ly) at this year’s DiGRA con­fer­ence; Think Design Play.
  • Buta — the game for pigs and humans that we’re work­ing on with the HKU’s DPI research group — is con­tin­u­ing at a steady pace. We’re plan­ning the shoot for the video-sketch at the moment. With a lit­tle luck we’ll be able to share it by the end of sum­mer.
  • Project Kat­suo — best described as a casu­al LARP with a time trav­el theme — has emerged from con­cept stage and we are now at a point where we think we might have an inter­est­ing game on our hands. It’s an inter­nal research project, so it might take a while before it sees the light of day, but I’m hop­ing we can share the out­comes of it some­time this year.
  • Iru­ka is a new project sched­uled for the final quar­ter of this year. We’ll be invent­ing new ways of using games in mid­dle edu­ca­tion for a pub­lish­er of teach­ing mate­ri­als. We’re col­lab­o­rat­ing with a mid­dle school so we can do exper­i­ments in the class­room. The games will focus on teach­ing sci­ence.
  • Final­ly, Saba is also a new project, start­ing in July. We’ll be pro­duc­ing a game for the vis­i­tors of a sci­ence muse­um with the aim of get­ting them in a sci­en­tif­ic mind­set.

So it looks like we’ll be keep­ing busy the com­ing months. I am excit­ed about the sci­ence theme run­ning through a few of these projects. It’s an oppor­tu­ni­ty to devel­op some of our ideas around sys­tems lit­er­a­cy fur­ther.

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