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Monthly Archives: March 2011

Slides and notes for ‘Fevered’ at Mob Fest: Thinking Mobile

After speak­ing at an Ignite a while ago I returned to Mediamatic’s won­der­ful Arcade exhi­bi­tion last week. I was asked to present at the first evening of Mob Fest, a 3-day mini fes­ti­val on mobile games in the broad­est sense of the word. Below are my slides and notes for the talk. The evening was […]

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From the trenches of project Maguro, part 2

We’ve hit upon a bug, and it’s a show­stop­per. Some­where in the coun­try, at the offices of a large gov­ern­men­tal organ­i­sa­tion, 48 indi­vid­u­als are play­ing the pilot of Project Maguro, which I last wrote about two months ago. The play­ers are trad­ing goods on our game’s web­site, and some­how they’ve ful­filled all of today’s orders. […]

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Kars speaking at several upcoming events

I have a num­ber of speak­ing engage­ments lined up for the near future so I thought I’d fire off a quick post before the week­end to point them out to you. First up is Mediamatic’s Mob Fest on Wednes­day 23 March in Ams­ter­dam (that’s next week). I’ll talk about mak­ing per­va­sive urban games that are […]

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Come over and play at Tweetakt

From my win­dow I can see guys build­ing the Twee­t­akt pavil­ion on the Neude square. They’ve start­ed today. Next week, the fes­ti­val starts. And I’m a lit­tle excit­ed because this year I was asked by Twee­t­akt to curate the inter­ac­tive exhi­bi­tion that will be on dis­play at the pavil­ion. Twee­t­akt is a fes­ti­val for per­form­ing […]

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Human desire in the cognitive city

As I write this I am on a train to Utrecht, the last leg of my jour­ney home from Berlin. I was there for Cog­ni­tive Cities, a con­fer­ence on urban com­put­ing, data visu­al­iza­tion and relat­ed sub­jects. It’s been a hell of a week­end — a few minor flaws aside, the con­fer­ence was great and I […]

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Traveling through time in games

Chief agent Kars here. It’s a plea­sure for me to intro­duce you to our new intern Arjen. Like his two pre­de­ces­sors he’s study­ing Design for Vir­tu­al The­atre and Games at the Utrecht School of the Arts. He’ll be with us for the com­ing months to assist on var­i­ous projects (such as Maguro and Buta). In […]

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