Hubbub has gone into hibernation.

Monthly Archives: July 2014

Week 257

I’m writ­ing this note (and will be writ­ing the next as well) because as we speak Kars is on a well-deserved hol­i­day in Indone­sia. He spent most of last week work­ing on Cam­parc final­iz­ing the design doc­u­ment with Aldo among a slew of oth­er relat­ed things. Mon­day evening I took inter­est­ed friends to the Meltdown […]

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Announcing Camparc – a public space game for STRP

Over the course of the next two months we will be cre­at­ing a new pub­lic space game com­mis­sioned by art and tech­nol­o­gy fes­ti­val STRP. The game car­ries the work­ing title Cam­parc and Hub­bub code­name FUNKOROGASHI. It will be playable Sep­tem­ber 12–14 at Strijp‑S—a Philips indus­tri­al site con­vert­ed into city neigh­bour­hood. Read on below for a […]

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Week 256

Last week I trav­eled to Utrecht to do some main­te­nance work on an old project. I took the oppor­tu­ni­ty to work at our Utrecht office and check out the Vecht­club XL’s new cafe De Klub. I am severe­ly impressed how the venue is shap­ing up to become Utrecht’s num­ber one des­ti­na­tion. Anoth­er old project that […]

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Week 255

This week start­ed on a high note with the open­ing of restau­rant De Klub at Vecht­club XL—the cre­ative work­space in which our Utrecht stu­dio is locat­ed. It is a love­ly space serv­ing good food and drink (includ­ing fine cof­fees) but most impor­tant­ly a great place for serendip­i­tous encoun­ters with oth­er Vecht­club res­i­dents and peo­ple from […]

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Five Behaviour Design Principles You Never Suspected Would Work

A while ago, I was invit­ed by friend-of-the-stu­­dio Iskan­der Smit to speak at a Behav­ior Design Ams­ter­dam meet­up. Much of our work is relat­ed to behav­iour change, but we try to steer clear of the reduc­tion­ist think­ing that is quite preva­lent in the field. So I decid­ed to use the oppor­tu­ni­ty of pre­sent­ing to a […]

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Week 254

Last week was trav­el heavy for both of us but Kars join­ing me here in Berlin on Tues­day (after I got back from Barcelona on Mon­day) meant we could get things done that required our com­bined pres­ence. Most impor­tant­ly we did our sec­ond quar­ter OKR review. The OKR results were infor­ma­tive and moti­vat­ed us to […]

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A new direction for the studio

Today we’ve updat­ed our front page and about page to reflect a new direc­tion for the stu­dio: dig­i­tal prod­uct design for a play­ful world. The way we see it, play­ful­ness has become an impor­tant qual­i­ty for a wide range of prod­ucts. It invites peo­ple into an expe­ri­ence, enables them to con­nect to oth­ers and express themselves, […]

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