Hubbub has gone into hibernation.

Monthly Archives: June 2010

You don’t put a game in a computer; my first column for Bashers

Here’s the first col­umn I’ve writ­ten for Bash­ers, the pre­mier source of games jour­nal­ism in the Nether­lands. I’m plan­ning to devote sub­se­quent columns to dis­cus­sions of oth­er per­va­sive games. Many thanks to Niels ‘t Hooft for indulging me. Do you know a game called Cru­el 2 B Kind? It works like this: the goal is […]

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An interview with Kars in a book on Utrecht creatives

A few weeks ago Xpert CMKB pre­sent­ed a book on cre­ative entre­peneurs in the city of Utrecht at Kun­st­gras 2010. I’m quite flat­tered to have an inter­view with myself includ­ed. Below are pho­tos of the pages in ques­tion with links to high res­o­lu­tion shots on Flickr.1 Read about why I start­ed Hub­bub and what it […]

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Slides and notes for ‘The City Is My Games Console’ at CIID

A few weeks ago I had the plea­sure of doing an open lec­ture at CIID; the Copen­hagen Insti­tute for Inter­ac­tion Design. Below you’ll find a selec­tion of the slides I used, plus a rough tran­script of what I said.1 Not includ­ed is arguably the most fun part of the after­noon, which was a playtest of […]

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