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Monthly Archives: June 2012

Week 149

I had the absolute lux­u­ry of doing a lot of sus­tained work on Saba this week. We’re near­ing the dead­line for deliv­ery of a release can­di­date and are more or less on sched­ule. On mon­day I was joined by Alper who had come over from Berlin to do his part for anoth­er Hack the Gov­ern­ment […]

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Week 148

We got back into the sad­dle this week with work on Saba con­tin­u­ing, and Buta start­ing back up again. We also pub­lished Hamachi and I man­aged to squeeze in a lec­ture at my favorite games pro­gram. Read on below for the details. On Tues­day I met with Irene, Hein and Peter in the stu­dio while […]

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A ludic spin on the surprise party

Besides our work for clients we enjoy mak­ing small odd games as exper­i­ments. Today we’re pub­lish­ing one such exper­i­ment for your enjoy­ment. It’s a par­ty game, sim­i­lar to clas­sics such as Mafia, Were­wolf and The Resis­tance. But we’ve tried to explore the notion of per­for­ma­tive games too. As the game pro­gress­es, play­ers make actu­al prepa­ra­tions […]

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Week 144–147

Hav­ing returned from a few weeks hol­i­day­ing in Indone­sia it is time to get back into the rhythm of these week notes. So to begin, a quick recap of what hap­pened in the days lead­ing up to my depar­ture: Sto­ry­board­ed a sce­nario illus­trat­ing the play­er expe­ri­ence of Kani and pre­sent­ed it to the client. Now […]

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