Week 300

Last week we were mostly concerned with capturing the press attention the launch of Bycatch netted us. You can see most of the attention posted over at the official website but we were happy to read things written on WIRED, Kotaku, NOS, Control-Online among other places. Not to mention the stuff still in various pipelines. All of that attention resulted in a lot of sales. So much in fact that our Berlin based fulfilment operation is running low on product. Don’t let that stop you from ordering our game though. We have plenty more in our Utrecht office.

On the other track work on SHACHI picked up pace and we’re busy building that while we wait for our next playtest opportunity. Other than that it was a fairly quiet week with a couple of meetings here and there.

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