Last week I was in the Netherlands to wrap up some stuff at our Utrecht studio and to discuss a realign of the studio (more on that later!). On Tuesday I caught up with some people in Amsterdam and on Wednesday I made my way back to Berlin, just in time for the games.net summer party, always a great event for people making games in Berlin.

On the projects front: the SHIJIMI proposal needed some adjustment before being final. There is a bunch more stuff in the pipes that will make its way into a future weeknote. Standing got written up on Bright. We are glad about the attention it is getting and we’re now in talks about development. Kars met up with a couple of Dutch cultural attachés to talk about the role games and play can take in the Netherlands’ representation abroad.
Thursday evening I organized a get-together at our Berlin studio for game designers to discuss open problems together and find solutions. This proved to be immensely valuable and will likely become a regular thing.
Kars playtested KEGANI, a game we’re making together with Subalekha Udayasankar and we’re really excited about the results from that.

I did maintenance on (your daily) Victory Boogie Woogie on Friday before I went to an event in the Grüner Salon about the protests in Taksim.
This entry was posted in Weeknotes and tagged Bright, embassy, Game Designers Anonymous, games.net, Grüner Salon, KEGANI, SHIJIMI, Standing, Subalekha Udayasankar, Taksim, Victory Boogie Woogie. Bookmark the
permalink. Both comments and trackbacks are currently closed.
Week 250
Last week I was in the Netherlands to wrap up some stuff at our Utrecht studio and to discuss a realign of the studio (more on that later!). On Tuesday I caught up with some people in Amsterdam and on Wednesday I made my way back to Berlin, just in time for the games.net summer party, always a great event for people making games in Berlin.
On the projects front: the SHIJIMI proposal needed some adjustment before being final. There is a bunch more stuff in the pipes that will make its way into a future weeknote. Standing got written up on Bright. We are glad about the attention it is getting and we’re now in talks about development. Kars met up with a couple of Dutch cultural attachés to talk about the role games and play can take in the Netherlands’ representation abroad.
Thursday evening I organized a get-together at our Berlin studio for game designers to discuss open problems together and find solutions. This proved to be immensely valuable and will likely become a regular thing.
Kars playtested KEGANI, a game we’re making together with Subalekha Udayasankar and we’re really excited about the results from that.
I did maintenance on (your daily) Victory Boogie Woogie on Friday before I went to an event in the Grüner Salon about the protests in Taksim.