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Tag Archives: Learning Lab

Two new projects in the portfolio

I’ve added two projects to our portfolio recently. I thought I’d post a quick note to point them out to you. Learning Lab The first one is Learning Lab, a design research project we ran in the last few months of 2010. It was commissioned by an experimental educational program for VU and UvA students […]

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Two junior agents, signing off

For the past 4 months, a whoopin’ 1.253 hours (divided amongst the both of us, mind you), we have been broadcasting to you live from the Hubbub studio, bringing you the beez neez of top design in pervasive gaming and experiential learning. It might not always have been quite clear to you what exactly it […]

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The end (of the Learning Lab project) is near

So as you know we’ve been working on a metagame for the Learning Lab. This year’s Learning Lab is coming to an end and so in order to have the metagame ready before the next one kicks off, it’s time to wrap up: writing wonderful design docs, creating wicked wireframes, basically making a plug and […]

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Learning Lab metagame work in progress

We have entered a new phase in the Learning Lab project. We started off by making games to elicit experiences which could lead to certain insights. These kinds of games are usually called “serious games”, though we kind of dislike the term as it contains something of a contradiction: having fun while being serious. In […]

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Things we’re working on (volume 1)

So I decided to make a little ‘what’s on deck’ area on the wall behind my desk today. These are all listed in my Things and stuff, but I like having things around me physically as a kind of ambient reminder, also to all the other folks in the studio. And now I’m thinking, why […]

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Much obliged, +1 banana

The past two months we’ve been designing applied games for an honors course called the Learning Lab. The games are designed to offer a structure in which things are learned through play and reflection. That’s the idea, anyway. Another thing that supports this reflection is a portal where all students have a blog that is […]

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Assumption is the mother of all…

So game number two. What was this game supposed to be about? What kind of game could we design to take our students to the next level? What was our next role? Looking at game #1, the big pinup board game, one of the main things the students were doing was making assumptions about basically […]

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One thousand blank white cards

The Learning Lab is a course. And so like any other course, there’s a set time during the week where everyone comes together to learn. Usually there’s a certain focus during these ‘lessons’. This week’s focus was rules and play. Something one could say we, as aspiring game designers, are familiar with. And so for […]

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Game design vs. natural networking

So there we were, plunged head-first into the project, standing in the forest of Drenthe with a 4 by 2 pin-up board and a Bassie & Adriaan caravan. We had arrived at the Natural Networking Festival. The NNF is a community based, crowd-sourced festival focused on making positive change happen for society. Our task as […]

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Introducing two junior agents and the Learning Lab project

Hello! Introduction times: My name is Wieger and I am what I like to call a spelletjesmaker. Which basically translates to game designer in English, so, there, I’m a game designer. Admittedly I’m still in school, sortof, becoming one, currently in our (our you say? yessir, Sylvan and me, more later) third year of Design […]

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