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Yearly Archives: 2012

Week 159

Last week includ­ed sev­er­al caus­es for cel­e­bra­tion. First of all, although most­ly a for­mal­i­ty, Beesten­bende has been signed off on by the client. We’re real­ly pleased with how the game has turned out so we can’t wait for the first fam­i­lies to give it a go in the muse­um. With devel­op­ment fin­ished we have been […]

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Upcoming public appearances

Hey every­one, we have a num­ber of events where we’ll be talk­ing or show­ing things or run­ning games. I thought I’d list them here for your con­ve­nience. First off, Alper will give a sneak peak of Beesten­bende (project Saba) to devel­op­ers at the Berlin iOS User Group. That’s tonight so you might read this too […]

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Week 158

I’m run­ning late with these notes so I’d bet­ter get them out there. A big chunk of my time was tak­en up by final exams at the Utrecht School of the Arts. I was part of one of the com­mit­tees assess­ing the projects and research done by stu­dents pur­su­ing a mas­ter of arts in game design […]

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Week 157

As I write this, I am sat in my sec­ond home The Vil­lage, sip­ping a nice cup of Cos­ta Rica Monte Cadet. Last week around this time, I was get­ting on a train at Berlin Haupt­bahn­hof, hav­ing just spent lit­tle under a week work­ing with Alper and play­ing at Play­pub­lik. Before my depar­ture I squeezed in […]

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Public Game Installations & Player Engagement

A few weeks ago I had the plea­sure of speak­ing at Dutch E‑Culture Days in Helsin­ki. An event orga­nized by Virtueel Plat­form, it took place at the World Design Cap­i­tal Pavil­ion and last­ed two days. On the first, sev­er­al Dutch trans­me­dia projects were pre­sent­ed. My favorite was film­mak­er Floris Kaayk’s Human Bird­wings project, an elaborate […]

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Week 156

I’m writ­ing this on a train back from Berlin after a won­der­ful few days mak­ing games with Alper and play­ing games at Play­pub­lik. Last week start­ed with some work with Tim on Cer­e­mo­ny of Sur­prise. We’ll be run­ning the game at Hide & Seek’s Week­ender. I’m huge­ly excit­ed about this. We’re tun­ing the game a […]

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Week 155

We’re get­ting into the rhythm of things with Buta. Last week we had our first prop­er standup meet­ing. Although it’s hard to tell if there was any actu­al stand­ing up. The team’s dis­trib­uted, so we chat­ted over Skype. Any­way, these should now hap­pen each week on Mon­day and will help us get to a playable […]

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Week 154

Not much to report this week. So this is a short one. Most notably I worked on SAKE some more. I have been col­lect­ing things relat­ed to col­lab­o­ra­tive sto­ry­telling on Tum­blr. I talked about what we’re try­ing to achieve both with Tim and with Karel and got some use­ful ideas from both. Then, I sat down […]

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Week 153

The not-much-gets-done-due to-sum­mer trend con­tin­ued last week. I spent some time prepar­ing for my talk on PLAY Pilots in Helsin­ki. This includ­ed a trawl of the pro­jec­t’s blog archives. I was remind­ed of the won­der­ful work done by the stu­dios that par­tic­i­pat­ed as well as the Hub­bub team that worked on the web­site. The whole thing […]

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Kars speaking at several upcoming events

There’s a num­ber of upcom­ing events in the Nether­lands and abroad that I’ll be speak­ing at. Here’s a quick run­down. The first one is short notice: this week­end I will be in Helsin­ki for Virtueel Plat­for­m’s Dutch E‑culture Days at the World Design Cap­i­tal Pavil­ion. I will be talk­ing about PLAY Pilots, and specif­i­cal­ly the […]

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