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Tag Archives: Johann Sebastian Joust

An Outline of Playful Design

In the summer of last year we announced a new direction for the studio, which boils down to us no longer framing our work as game design, but as playful design. We are interested in designing a wide range of playthings, and we are also interested in designing things that aren’t primarily meant for play […]

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Five Behaviour Design Principles You Never Suspected Would Work

A while ago, I was invited by friend-of-the-studio Iskander Smit to speak at a Behavior Design Amsterdam meetup. Much of our work is related to behaviour change, but we try to steer clear of the reductionist thinking that is quite prevalent in the field. So I decided to use the opportunity of presenting to a […]

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Play some of our fave games at Tweetakt

I’ve blogged about Tweetakt before but now that construction of the festival pavilion is happening outside our studio windows I feel I should post a reminder. So this Friday, Tweetakt Festival opens. I’ve selected a number of games that will be playable for free at the pavilion for the full 10 days of the festival. […]

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