So another week has passed. It dawned on me this weekend that for me, there are four more working weeks left in the year. That’s a bit of a shock, but then work will just continue on happening in 2013, so it’s odd nearing the end of the year still feels like a thing. Anyway. […]
Tag Archives: Playing with Pigs
Week 170
Week 159
Last week included several causes for celebration. First of all, although mostly a formality, Beestenbende has been signed off on by the client. We’re really pleased with how the game has turned out so we can’t wait for the first families to give it a go in the museum. With development finished we have been […]
Week 158
I’m running late with these notes so I’d better get them out there. A big chunk of my time was taken up by final exams at the Utrecht School of the Arts. I was part of one of the committees assessing the projects and research done by students pursuing a master of arts in game design […]
Week 157
As I write this, I am sat in my second home The Village, sipping a nice cup of Costa Rica Monte Cadet. Last week around this time, I was getting on a train at Berlin Hauptbahnhof, having just spent little under a week working with Alper and playing at Playpublik. Before my departure I squeezed in […]
Week 156
I’m writing this on a train back from Berlin after a wonderful few days making games with Alper and playing games at Playpublik. Last week started with some work with Tim on Ceremony of Surprise. We’ll be running the game at Hide & Seek’s Weekender. I’m hugely excited about this. We’re tuning the game a […]
Week 155
We’re getting into the rhythm of things with Buta. Last week we had our first proper standup meeting. Although it’s hard to tell if there was any actual standing up. The team’s distributed, so we chatted over Skype. Anyway, these should now happen each week on Monday and will help us get to a playable […]
Week 141
We’re trying to focus on a few projects lately. The idea is to have fewer things going on at the same time, so that each gets the attention we feel it deserves. Last week this renewed focus payed off. We got a lot of work done on both Saba and Kani and I feel good […]
Week 140
Work on Saba continued apace this week. We have one more week to go before the next playtest. So Hanne did some final adjustments on copy and Karel produced the last bits of art needed for the final stages of the game. I’ve been spending most of my time integrating all of that in the […]
Week 139
We had a short workweek here because of Easter. So things only kicked off on Tuesday. Some things to report: Kani: Together with Hanne I attempted to synthesize some of the major requirements and we generated some additional game ideas on Tuesday. On Thursday, with Herman, Tjerk-Jan and Hanne I worked on the program for […]


Week 186
As is the natural rhythm of things, we’ve been wrapping up a number of projects last week, while others are picking up steam. On the wrapping-up front, I worked with Herman on preparing the slide deck for HIRAME’s final delivery. We put in some suggestions for a visual style, a proper game title, a premise—that sort […]